What is STEAM? STEAM stands for science, technology, engineering, art and math. These five symbols represent the different areas of STEAM education.
STEAM education integrates concepts that are usually taught as separate subjects in different classes and emphasizes the application of knowledge to real-life situations. A lesson or unit in a STEAM class is typically based around finding a solution to a real-world problem and tends to emphasize project-based learning. A variation of STEAM is STEAM, which includes an 'A' for art and design. Artistic design is becoming an important part of STEM education since creativity is an essential part of innovation.
Exposing students to STEAM will help develop their passion for it and hopefully pursue a job in STEAM field
Watch out for our STEAM challenge 2019 for teachers and student!!!
The aim of the competition is to promote STEM skills and help the technology industry better understand the challenges faced in education and how the industry can assist through collaboration.
We organize education visit at least for the primary school level (grades 1-6, in Finland that is 7-12 years old). However, some of our visiting schools offer preschool education as well (6 years old) and some of them are comprehensive schools, meaning they have also middle school / junior high school students (grades 7-9 = 13-15 years old). If your interest is only preschool / middle school, please ask us about the possibility to visit those before registration.
Please note the closing date is Friday 11 October 2019, and we will only accept one application per student or group. Schools are permitted to enter multiple students. Students cannot enter both the individual and group categories. Finalists will be notified by Friday 25 October 2019. The TDI Challenge is open to any student living in the Nigeria. Entries must be from current students submitting current coursework, not work from a previous year.